Here we go again, stupidity knows no bounds, the next thing they'll want to do is try and police our imaginations in case anybody has "unclean" thoughts:
http://news.bbc.co.uk/1/hi/technology/8373794.stm
Ok firstly, "kill civilians, torture captives and wantonly destroy homes and buildings" - I'm pretty sure there are no real people or homes in video games, it is all complete fantasy, just like nuking the house of an annoying next door neighbour in your dreams.
At the age of 6 I ran over my sisters prized collection of Barbie and Ken dolls, but this was not a war crime (ok, my sister might disagree, but at the time she made Robert Mugabe look democratic) and definitely did not reflect some deep rooted desire to commit mass murder or hurt real people.
More than 95% of people I’m sure are sane (adults or children) and know the difference between what is right and what is wrong; they can also tell fantasy from reality. Dare I even run parallels with all the TV shows and films that depict similar violence with greater realism and yet they receive less condemnation.
The 5% or so of people who are not sane, the type that enjoy killing innocent animals (group of kids near here recently stamped a baby dear to death) or even people, they are messed up for real-world reasons that are not rooted in video games. At worse a violent game might even give them an outlet for such emotion without inflicting it upon real people, though I’m sure others would say it just encourages it. I just wish games players would stop getting a bad rap for what societies nutcases inflict upon others.
Video games depicting war have come under fire for flouting laws governing armed conflicts.
Human rights groups played various games to see if any broke humanitarian laws that govern what is a war crime.
The study condemned the games for violating laws by letting players kill civilians, torture captives and wantonly destroy homes and buildings.
It said game makers should work harder to remind players about the real world limits on their actions.
http://news.bbc.co.uk/1/hi/technology/8373794.stm
Ok firstly, "kill civilians, torture captives and wantonly destroy homes and buildings" - I'm pretty sure there are no real people or homes in video games, it is all complete fantasy, just like nuking the house of an annoying next door neighbour in your dreams.
At the age of 6 I ran over my sisters prized collection of Barbie and Ken dolls, but this was not a war crime (ok, my sister might disagree, but at the time she made Robert Mugabe look democratic) and definitely did not reflect some deep rooted desire to commit mass murder or hurt real people.
More than 95% of people I’m sure are sane (adults or children) and know the difference between what is right and what is wrong; they can also tell fantasy from reality. Dare I even run parallels with all the TV shows and films that depict similar violence with greater realism and yet they receive less condemnation.
The 5% or so of people who are not sane, the type that enjoy killing innocent animals (group of kids near here recently stamped a baby dear to death) or even people, they are messed up for real-world reasons that are not rooted in video games. At worse a violent game might even give them an outlet for such emotion without inflicting it upon real people, though I’m sure others would say it just encourages it. I just wish games players would stop getting a bad rap for what societies nutcases inflict upon others.























