Martyn
ULTIMATE Member
what speeds you getting to your main system?I doubt that's appearing because you're on a trial - I get the same. I think it's more an XGSPON area thing...
View attachment 9454
what speeds you getting to your main system?I doubt that's appearing because you're on a trial - I get the same. I think it's more an XGSPON area thing...
View attachment 9454
I'm getting the full whack on Gig1 to my UDM Pro, I don't have a 10Gb switch yet so can't test if I get that to my edge devices yet.
Just frustrating about the lack of modem mode.
I'm gonna be cheeky next time I see one of the VM guys doing the walkaround and see if/when any trials will be available around here - they've skipped me since they've started doing the canvassing around here!
This doesn't work, it just bricks the HUB 5x meaning you must factory reset it.There was a guy on reddit who wanted to use Modem mode on his XGS-Pon Hub 5X and although a link to the page wasn't present in the hub interface he was able to navigate to it by URL once given it by someone who had a Hub 5. You could try that.
It's http://<YourModemIP>/?page=modemmode
He said it worked for him.
turning wifi/DCHP off not good enough?Just frustrating about the lack of modem mode.
It's the double NAT that puts people off doing it this way, depending on your setup.turning wifi/DCHP off not good enough?
Weird cause the guy on Reddit said it worked for him, this was about 3 months ago :SThis doesn't work, it just bricks the HUB 5x meaning you must factory reset it.
What is so hard about double NAT?It's the double NAT that puts people off doing it this way, depending on your setup.
Can create issues with some programs. Games where P2P based online play is used may not work, port triggering to open a port for incoming players may not work, UPNP won't work etcWhat is so hard about double NAT?
A bit unrelated but you could always open them all if you follow Nintendo's excellent advice...like even the P2P gaming thing you could technically open ports in both routers ahead of time if you know what ports a game uses
The easiest thing to do would be to just 1:1 everything on your own CPE internally, at least then that should just pass through any requests made from the internal devices.Can create issues with some programs. Games where P2P based online play is used may not work, port triggering to open a port for incoming players may not work, UPNP won't work etc
If you end up with devices on both routers you can have issues communicating between them (just general complexity in this case but you can mitigate it by putting everyone on your own router).
Then if you want to port forward a service you need to do it in both your router and the ISP's router. That may not be preferable just due to the annoyance and added complexity.
When it comes to performance sometimes the state table for the ISP device isn't as good as the one you can buy yourself which can lead to performance issues but this is something more that an enthusiast would run into than anything.
So although all of these things can be mitigated (like even the P2P gaming thing you could technically open ports in both routers ahead of time if you know what ports a game uses) it's just an added annoyance.
Some devices support "DMZ" to perform this, forward all traffic into a specific IP (which in this case would be your own router). But not all do.The easiest thing to do would be to just 1:1 everything on your own CPE internally, at least then that should just pass through any requests made from the internal devices.
That is very interesting, how does one get in on these trials?VMO2 are trialling symmetrical speeds on, err, 10 Gbit Symmetrical Passive Optical Network. I suspect the trials will go fine. See if it leads to products.
gig10 for DOCSIS any time soon?VMO2 are trialling symmetrical speeds on, err, 10 Gbit Symmetrical Passive Optical Network. I suspect the trials will go fine. See if it leads to products.
Never in the UK.gig10 for DOCSIS any time soon?![]()